About Me
I am a senior artist with a passion for creating stunning 3D environment art for games.
Experience
2010 - Present |
Senior Environment Artist at Rockstar Games. |
|
|
|
Grand Theft Auto 5 (2013, 2014) |
|
Max Payne 3: DLC packs (2012) |
|
Max Payne 3 (2012) |
|
|
2008 - Present |
Content Creator for Fallout and Skyrim. |
Skills
3D Art
- High and low poly modeling
- PBR texturing
- Scene composition
- Lighting
-
Technical art (optimization, memory management, debugging, LODs, collisions, destructible props)
- Vegetation assets
- Photogrammetry
Software
- 3DS Max, Photoshop, Zbrush, Mudbox, Crazybump, Xnormal, Quixel Suite, Substance Designer, Substance Painter
Game Engines
- Unreal, Unity, Gamebryo
General
- Professional and positive attitude
- Team player
- A drive for perfection
Contact