Jeff Leung - Art and Level Design
3D Art | Level Design | 2D Art | About Me

About Me

I am a senior artist with a passion for creating stunning 3D environment art for games.

Experience

2010 - Present
Senior Environment Artist at Rockstar Games.
   
Grand Theft Auto 5 (2013, 2014)
Max Payne 3: DLC packs (2012)
Max Payne 3 (2012)
   
2008 - Present
Content Creator for Fallout and Skyrim.
2009 - 2010 Registered Nurse.
2000 - 2009 
Freelance Graphic Designer. Clients included York University, the University of Toronto, FUSE Interactive, and Ogilvy.










Skills


3D Art
- High and low poly modeling
- PBR texturing
- Scene composition
- Lighting
- Technical art (optimization, memory management, debugging, LODs, collisions, destructible props)
- Vegetation assets
- Photogrammetry

Software
- 3DS Max, Photoshop, Zbrush, Mudbox, Crazybump, Xnormal, Quixel Suite, Substance Designer, Substance Painter

Game Engines
- Unreal, Unity, Gamebryo

General
- Professional and positive attitude
- Team player
- A drive for perfection

Contact

LinkedinArtstation