Jeff Leung - Art and Level Design
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This scene was inspired by an environment from the game Gabriel Knight: Sins of the Fathers, one of the first PC games I played as a kid.

St. George's Bookstore
St. George's Bookstore




Textures

The following are some of the textures used to make this environment.

Leather Art Bag



Cash Register


Horse Statue


Tileable Textures



Shaders

A lot of material variation was achieved at the shader level. A custom shader was used to tweak diffuse/normal/specular values and to add things like reflection and transmission.



Reference Image
St. George's Bookstore

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