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< Back to 3D Art This scene was inspired by an environment from the game Gabriel Knight: Sins of the Fathers, one of the first PC games I played as a kid.
Textures The following are some of the textures used to make this environment. Leather Art Bag ![]() Cash Register ![]() Horse Statue ![]() Tileable Textures ![]() Shaders A lot of material variation was achieved at the shader level. A custom shader was used to tweak diffuse/normal/specular values and to add things like reflection and transmission. ![]() Reference Image ![]() < Back to 3D Art |